Since Christopher Columbus is widely regarded as one of the first to encounter the New World, the study of his voyages and explorations begin our journey. As travelers, we start with the basics of geography such as maps, the compass rose, globe skills, oceans and continents. Learning about early navigation, the sun, stars, planets and constellations take center stage as well as developing the skills of observation and recording. Our literature reveals the hopes, dreams and struggles of Columbus and the importance of staying with what you do best. Using the wildlife handbook we can see the animals and wildlife that Columbus and his crew observed and learn about life aboard ship. You will journey back to a time when dreams of discovery led men to risk all and then watch as they sought to make the most of the opportunities they were given.
In addition to the core resources, the Columbus unit uses the following materials:
- Columbus Teacher Manual
- Meet Christopher Columbus by James T. deKay - This book is out of print and no longer included in this package. Ebook version is available from Amazon, Apple Books, and Barnes & Noble.
- Christopher Columbus by Bennie Rhodes
- RealEarth® GlobeMap
Columbus Student Notebook pages (three grade levels in downloadable .pdf format)
You will need to print student pages from the included PDF download file. For your convenience, ready-to-use printed student pages are available for each grade. The six weeks of student notebook pages are only $15 per grade level. (Hint: preprinted student pages save time, pre-planning, and wear on your printer/toner cartridges.) We really want to make life easier for you—if you buy all six units at once we'll give you one of them free!
Projects and games in the Columbus unit include:
- Art Lessons
- Milk Carton Model Sailing Ship
- Ocean and Continent Concentration Game
- Columbus Bingo